Low-budget puzzle game is also about building communities and challenging capitalism – while still looking cute and approachable
One of the most interesting trends in game design is the use of familiar mechanics and genres to explore real-world power systems and how to challenge them. Forthcoming deck-building game, All Will Rise, seeks to interest players in political activism, Compensation Not Guaranteed aims to educate players about south-east Asian politics, while MythMatch is ostensibly a puzzle game set in ancient Greece, but is also about building communities and challenging capitalism – while still looking cute and approachable.
You play as Artemis, the goddess of the hunt, who is having to navigate the institutionalised sexism of Mount Olympus, here represented as a corporation infested with tech bros. In defiance, she decides to help the mortals of Ithaca build a new, more progressive world – and you do this by running around the little environments, merging items and animals to create helpful new beasts and objects. For example, when you’re cast down to Earth you accidentally smash a chariot belonging to Selene, the goddess of the Moon, so you have to match moon shards together to recreate the celestial vehicle. However, one of the shards has fallen into a greenhouse, so you need to solve a puzzle to gain access.
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Low-budget puzzle game is also about building communities and challenging capitalism – while still looking cute and approachable
One of the most interesting trends in game design is the use of familiar mechanics and genres to explore real-world power systems and how to challenge them. Forthcoming deck-building game, All Will Rise, seeks to interest players in political activism, Compensation Not Guaranteed aims to educate players about south-east Asian politics, while MythMatch is ostensibly a puzzle game set in ancient Greece, but is also about building communities and challenging capitalism – while still looking cute and approachable.
You play as Artemis, the goddess of the hunt, who is having to navigate the institutionalised sexism of Mount Olympus, here represented as a corporation infested with tech bros. In defiance, she decides to help the mortals of Ithaca build a new, more progressive world – and you do this by running around the little environments, merging items and animals to create helpful new beasts and objects. For example, when you’re cast down to Earth you accidentally smash a chariot belonging to Selene, the goddess of the Moon, so you have to match moon shards together to recreate the celestial vehicle. However, one of the shards has fallen into a greenhouse, so you need to solve a puzzle to gain access. Continue reading…Technology | The Guardian