Typewriters, stinky carpets and crazy press trips: what it was like working on video game mags in the 1980s
Powered chiefly by enthusiasm and primitive publishing tech, these publications shaped the future of video games media In the summer of 1985, I made the long pilgrimage from my home in Cheadle Hulme to London’s glamorous Hammersmith Novotel for the Commodore computer show. As a 14-year-old gamer, this was a chance to play the latest …