{"id":11009,"date":"2023-08-01T11:38:23","date_gmt":"2023-08-01T09:38:23","guid":{"rendered":"http:\/\/costops.com\/index.php\/2023\/08\/01\/a-dance-with-the-mountain-can-jusant-take-video-game-climbing-to-new-heights\/"},"modified":"2023-08-01T11:38:23","modified_gmt":"2023-08-01T09:38:23","slug":"a-dance-with-the-mountain-can-jusant-take-video-game-climbing-to-new-heights","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2023\/08\/01\/a-dance-with-the-mountain-can-jusant-take-video-game-climbing-to-new-heights\/","title":{"rendered":"\u2018A dance with the mountain\u2019: can Jusant take video game climbing to new heights?"},"content":{"rendered":"<p>Co-creative directors Mathieu Beaudelin and Kevin Poupard are tight-lipped about the story but their meditative take on mountaineering gives players a taste of being an elite climber<\/p>\n<p>For those whose feel the call of the mountains, video games have proved abundant recently: <a href=\"https:\/\/www.theguardian.com\/games\/2019\/nov\/01\/death-stranding-review-playstation-4-pc-kojima-gameplay\">Death Stranding<\/a>, <a href=\"https:\/\/www.theguardian.com\/technology\/2017\/mar\/02\/the-legend-of-zelda-breath-of-the-wild-review-link-nintendo-switch\">The Legend of Zelda: Breath of the Wild<\/a>, and <a href=\"https:\/\/www.theguardian.com\/games\/2021\/nov\/06\/sable-review-go-build-yourself-a-future-girl\">Sable<\/a> all feature enticing summits, enveloped in clouds, with makeshift rock-paths towards them. Now there is Jusant, the latest title to turn vertiginous traversal into a puzzle, inspiring wanderlust from the comfort of the sofa.<\/p>\n<p>It is the new game from Don\u2019t Nod, the French studio behind the hit adventure series Life Is Strange. However, unlike that <a href=\"https:\/\/www.theguardian.com\/games\/2021\/sep\/08\/life-is-strange-true-colours-review-an-earnest-drama-about-a-psychic-empath\">famously chatty franchise<\/a>, there isn\u2019t a single word of dialogue in Jusant. Rather, all its talking is done through dizzying, gravity-defying action. Co-creative director Mathieu Beaudelin wants to give players a taste of being an elite climber, he says, to become one with the massif. He describes the pursuit poetically: \u201cA dance with the mountain.\u201d<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2023\/aug\/01\/a-dance-with-the-mountain-can-jusant-take-video-game-climbing-to-new-heights\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/0e7c0d8a0bba2c27bc6e12066cdf96da6bedf3df\/120_0_1800_1080\/master\/1800.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=6bde258d4ec7e542dad4ffd62882fbbe\" title=\"\u2018A dance with the mountain\u2019: can Jusant take video game climbing to new heights?\" \/>Co-creative directors Mathieu Beaudelin and Kevin Poupard are tight-lipped about the story but their meditative take on mountaineering gives players a taste of being an elite climber<br \/>\nFor those whose feel the call of the mountains, video games have proved abundant recently: Death Stranding, The Legend of Zelda: Breath of the Wild, and Sable all feature enticing summits, enveloped in clouds, with makeshift rock-paths towards them. Now there is Jusant, the latest title to turn vertiginous traversal into a puzzle, inspiring wanderlust from the comfort of the sofa.<br \/>\nIt is the new game from Don\u2019t Nod, the French studio behind the hit adventure series Life Is Strange. However, unlike that famously chatty franchise, there isn\u2019t a single word of dialogue in Jusant. Rather, all its talking is done through dizzying, gravity-defying action. Co-creative director Mathieu Beaudelin wants to give players a taste of being an elite climber, he says, to become one with the massif. He describes the pursuit poetically: \u201cA dance with the mountain.\u201d Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Co-creative directors Mathieu Beaudelin and Kevin Poupard are tight-lipped about the story but their meditative take on mountaineering gives players a taste of being an elite climber For those whose feel the call of the mountains, video games have proved abundant recently: Death Stranding, The Legend of Zelda: Breath of the Wild, and Sable all &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2023\/08\/01\/a-dance-with-the-mountain-can-jusant-take-video-game-climbing-to-new-heights\/\"> <span class=\"screen-reader-text\">\u2018A dance with the mountain\u2019: can Jusant take video game climbing to new heights?<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":11010,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/11009"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=11009"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/11009\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/11010"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=11009"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=11009"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=11009"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}