{"id":11161,"date":"2023-08-11T13:38:41","date_gmt":"2023-08-11T11:38:41","guid":{"rendered":"http:\/\/costops.com\/index.php\/2023\/08\/11\/sword-of-the-sea-channels-surfing-spirituality-and-shadow-of-the-colossus\/"},"modified":"2023-08-11T13:38:41","modified_gmt":"2023-08-11T11:38:41","slug":"sword-of-the-sea-channels-surfing-spirituality-and-shadow-of-the-colossus","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2023\/08\/11\/sword-of-the-sea-channels-surfing-spirituality-and-shadow-of-the-colossus\/","title":{"rendered":"Sword of the Sea channels surfing, spirituality and Shadow of the Colossus"},"content":{"rendered":"<p>Surf across an ever-shifting ocean of sand and battle giant leviathans in the latest game from Giant Squid, makers of Abz\u00fb and The Pathless<\/p>\n<p>There\u2019s a joyous moment in the 2012 game Journey where, in a break from trudging through the desert, your robed character surfs effortlessly down a mountain of shifting sand while Austin Wintory\u2019s award-winning soundtrack rises into an uplifting, triumphant melody. <a href=\"https:\/\/swordoftheseagame.com\/\">Sword of the Sea<\/a> feels like that joyous moment has been stretched into an entire game.<\/p>\n<p>Matt Nava, director of Sword of the Sea, says that he set out to create something fresh in the snowboarding\/surfing genre, where the sea is made of undulating, ever-moving sand, and your surfboard doubles up as a weapon. Nava was the art director for Journey, but he left thatgamecompany shortly after Journey\u2019s release to co-found Giant Squid, which launched the serene underwater exploration game Abz\u00fb in 2016, followed by third-person action adventure The Pathless in 2020. Sword of the Sea mixes elements from all of Nava\u2019s previous games. \u201cI think people definitely are going to feel that connection to Journey,\u201d he says, not least because Austin Wintory is returning to compose the soundtrack, but also because Sword of the Sea tells an emotive story without any dialogue \u2013 or as Nava puts it, \u201ccreating narrative with colour and music and space\u201d.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2023\/aug\/11\/sword-of-the-sea-channels-surfing-spirituality-and-shadow-of-the-colossus\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/74ddfe7f881fedbbfec1d0b0e44524153a295ea6\/172_0_3600_2160\/master\/3600.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=cc02a3e4ee1def75889335f08ea91a74\" title=\"Sword of the Sea channels surfing, spirituality and Shadow of the Colossus\" \/>Surf across an ever-shifting ocean of sand and battle giant leviathans in the latest game from Giant Squid, makers of Abz\u00fb and The Pathless<br \/>\nThere\u2019s a joyous moment in the 2012 game Journey where, in a break from trudging through the desert, your robed character surfs effortlessly down a mountain of shifting sand while Austin Wintory\u2019s award-winning soundtrack rises into an uplifting, triumphant melody. Sword of the Sea feels like that joyous moment has been stretched into an entire game.<br \/>\nMatt Nava, director of Sword of the Sea, says that he set out to create something fresh in the snowboarding\/surfing genre, where the sea is made of undulating, ever-moving sand, and your surfboard doubles up as a weapon. Nava was the art director for Journey, but he left thatgamecompany shortly after Journey\u2019s release to co-found Giant Squid, which launched the serene underwater exploration game Abz\u00fb in 2016, followed by third-person action adventure The Pathless in 2020. Sword of the Sea mixes elements from all of Nava\u2019s previous games. \u201cI think people definitely are going to feel that connection to Journey,\u201d he says, not least because Austin Wintory is returning to compose the soundtrack, but also because Sword of the Sea tells an emotive story without any dialogue \u2013 or as Nava puts it, \u201ccreating narrative with colour and music and space\u201d. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Surf across an ever-shifting ocean of sand and battle giant leviathans in the latest game from Giant Squid, makers of Abz\u00fb and The Pathless There\u2019s a joyous moment in the 2012 game Journey where, in a break from trudging through the desert, your robed character surfs effortlessly down a mountain of shifting sand while Austin &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2023\/08\/11\/sword-of-the-sea-channels-surfing-spirituality-and-shadow-of-the-colossus\/\"> <span class=\"screen-reader-text\">Sword of the Sea channels surfing, spirituality and Shadow of the Colossus<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":11162,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/11161"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=11161"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/11161\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/11162"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=11161"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=11161"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=11161"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}