{"id":11601,"date":"2023-09-19T13:39:12","date_gmt":"2023-09-19T11:39:12","guid":{"rendered":"http:\/\/costops.com\/index.php\/2023\/09\/19\/lies-of-p-review-inventive-pinocchio-rpg-has-a-fiendish-heart\/"},"modified":"2023-09-19T13:39:12","modified_gmt":"2023-09-19T11:39:12","slug":"lies-of-p-review-inventive-pinocchio-rpg-has-a-fiendish-heart","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2023\/09\/19\/lies-of-p-review-inventive-pinocchio-rpg-has-a-fiendish-heart\/","title":{"rendered":"Lies of P review \u2013 inventive Pinocchio RPG has a fiendish heart"},"content":{"rendered":"<p><strong>PC, Xbox, PS5<br \/><\/strong>This hack-and-slasher clings to its Soulsborne heritage too tightly, but does creative things that no other Soulslike until now has managed to pull off<\/p>\n<p>The Soulslike subgenre of games, named after the Dark Souls series of obtuse hack-and-slashers by From Software, are always punishingly difficult. It\u2019s their whole raison d\u2019etre \u2013 or at least that\u2019s the accepted wisdom. Fiendish traps, deadly ambushes, terrifying bosses; what many titles in the field seem to overlook is that Fromsoft\u2019s difficulty is almost always in service of lending an atmosphere of dread, wonder and coherence. It\u2019s a fine line. Hear whispers of a mad fallen monarch only to beat them on your first try, and all that careful myth-making reveals itself as artifice. But if you sense the hand of an overly sadistic designer weaving in artificial difficulty, the world suddenly feels lifeless.<\/p>\n<p>Enter Lies of P, a lengthy, moody action RPG that can\u2019t always resist difficulty, but with style, inventiveness, and an undeniable passion for the Soulsborne legacy. This is a far more difficult game than both Bloodborne and most of Elden Ring, but it\u2019s also far more faithful to the soul of its inspirations than nearly all of its subgenre mates. Wooden? Occasionally, but it\u2019s got real heart.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2023\/sep\/19\/lies-of-p-review-pc-xbox-ps5\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/8261d9855b495992d3b52446c5a62f92e5f5e497\/22_0_1800_1080\/master\/1800.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=3ba90c30ee5761b80290e246f1e5e923\" title=\"Lies of P review \u2013 inventive Pinocchio RPG has a fiendish heart\" \/>PC, Xbox, PS5This hack-and-slasher clings to its Soulsborne heritage too tightly, but does creative things that no other Soulslike until now has managed to pull off<br \/>\nThe Soulslike subgenre of games, named after the Dark Souls series of obtuse hack-and-slashers by From Software, are always punishingly difficult. It\u2019s their whole raison d\u2019etre \u2013 or at least that\u2019s the accepted wisdom. Fiendish traps, deadly ambushes, terrifying bosses; what many titles in the field seem to overlook is that Fromsoft\u2019s difficulty is almost always in service of lending an atmosphere of dread, wonder and coherence. It\u2019s a fine line. Hear whispers of a mad fallen monarch only to beat them on your first try, and all that careful myth-making reveals itself as artifice. But if you sense the hand of an overly sadistic designer weaving in artificial difficulty, the world suddenly feels lifeless.<br \/>\nEnter Lies of P, a lengthy, moody action RPG that can\u2019t always resist difficulty, but with style, inventiveness, and an undeniable passion for the Soulsborne legacy. This is a far more difficult game than both Bloodborne and most of Elden Ring, but it\u2019s also far more faithful to the soul of its inspirations than nearly all of its subgenre mates. Wooden? Occasionally, but it\u2019s got real heart. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>PC, Xbox, PS5This hack-and-slasher clings to its Soulsborne heritage too tightly, but does creative things that no other Soulslike until now has managed to pull off The Soulslike subgenre of games, named after the Dark Souls series of obtuse hack-and-slashers by From Software, are always punishingly difficult. It\u2019s their whole raison d\u2019etre \u2013 or at &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2023\/09\/19\/lies-of-p-review-inventive-pinocchio-rpg-has-a-fiendish-heart\/\"> <span class=\"screen-reader-text\">Lies of P review \u2013 inventive Pinocchio RPG has a fiendish heart<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":11602,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/11601"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=11601"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/11601\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/11602"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=11601"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=11601"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=11601"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}