{"id":1165,"date":"2021-04-15T09:41:46","date_gmt":"2021-04-15T07:41:46","guid":{"rendered":"http:\/\/costops.com\/index.php\/2021\/04\/15\/fantasian-review-beautiful-if-not-always-bold-iphone-game\/"},"modified":"2021-04-15T09:41:46","modified_gmt":"2021-04-15T07:41:46","slug":"fantasian-review-beautiful-if-not-always-bold-iphone-game","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2021\/04\/15\/fantasian-review-beautiful-if-not-always-bold-iphone-game\/","title":{"rendered":"Fantasian review \u2014 Beautiful, if not always bold iPhone game"},"content":{"rendered":"<p><strong>iPhone, iPad (via Apple Arcade); Mistwalker\/Apple<br \/><\/strong>This role-playing game by Mistwalker\u2019s Hironobu Sakaguchi trades in tropes but has just enough peril to keep it interesting<\/p>\n<p>It\u2019s a truism that you can\u2019t take more than a few steps in a Japanese role-playing game without triggering a random battle. Each encounter transports you to a separate screen where your party of heroes faces off against critter-like enemies, who rarely put up much of a fight. Historically, game developers have relied on these repetitive and boring battles to pad out adventures.<\/p>\n<p>Fantasian at least does something novel with the concept. Once our hero Leo and his companions acquire a device called the Dimengeon, they no longer trigger random battles as they crisscross the landscape. Instead, enemies are collected by this device, hoovered up like spooks in a Ghostbuster\u2019s proton pack, and you choose when you stop to fight them. as a result, exploring is more brisk and fluid.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2021\/apr\/14\/fantasian-review-iphone-game-apple-arcade\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/f7cac441861fc1f3d8109610c953596c3dad3526\/117_0_1912_1148\/master\/1912.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=5ed23874664569d917257cca59158e84\" title=\"Fantasian review \u2014 Beautiful, if not always bold iPhone game\" \/>iPhone, iPad (via Apple Arcade); Mistwalker\/AppleThis role-playing game by Mistwalker\u2019s Hironobu Sakaguchi trades in tropes but has just enough peril to keep it interesting<br \/>\nIt\u2019s a truism that you can\u2019t take more than a few steps in a Japanese role-playing game without triggering a random battle. Each encounter transports you to a separate screen where your party of heroes faces off against critter-like enemies, who rarely put up much of a fight. Historically, game developers have relied on these repetitive and boring battles to pad out adventures.<br \/>\nFantasian at least does something novel with the concept. Once our hero Leo and his companions acquire a device called the Dimengeon, they no longer trigger random battles as they crisscross the landscape. Instead, enemies are collected by this device, hoovered up like spooks in a Ghostbuster\u2019s proton pack, and you choose when you stop to fight them. as a result, exploring is more brisk and fluid. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>iPhone, iPad (via Apple Arcade); Mistwalker\/AppleThis role-playing game by Mistwalker\u2019s Hironobu Sakaguchi trades in tropes but has just enough peril to keep it interesting It\u2019s a truism that you can\u2019t take more than a few steps in a Japanese role-playing game without triggering a random battle. Each encounter transports you to a separate screen where &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2021\/04\/15\/fantasian-review-beautiful-if-not-always-bold-iphone-game\/\"> <span class=\"screen-reader-text\">Fantasian review \u2014 Beautiful, if not always bold iPhone game<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":1166,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/1165"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=1165"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/1165\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/1166"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=1165"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=1165"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=1165"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}