{"id":14947,"date":"2024-06-25T13:37:50","date_gmt":"2024-06-25T11:37:50","guid":{"rendered":"http:\/\/costops.com\/index.php\/2024\/06\/25\/its-important-for-us-to-be-happy-astro-bot-the-most-joyous-game-on-playstation-5\/"},"modified":"2024-06-25T13:37:50","modified_gmt":"2024-06-25T11:37:50","slug":"its-important-for-us-to-be-happy-astro-bot-the-most-joyous-game-on-playstation-5","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2024\/06\/25\/its-important-for-us-to-be-happy-astro-bot-the-most-joyous-game-on-playstation-5\/","title":{"rendered":"\u2018It\u2019s important for us to be happy\u2019: Astro Bot, the most joyous game on PlayStation 5"},"content":{"rendered":"<p>Team Asobi\u2019s Nicolas Doucet on creating PlayStation 5\u2019s next big game \u2013 and, he hopes, its next big mascot<\/p>\n<p>It\u2019s the PlayStation 5\u2019s next big game, and Sony is in its DNA \u2013 but nonetheless there\u2019s something very Nintendo about Astro Bot. It\u2019s in the way that the game is designed so perfectly around the controller that you play with, taking advantage of all the DualSense controller\u2019s bells and whistles. The spacey aesthetic, where different planets represent different colourful worlds to jump into, recalls Super Mario Galaxy. And there\u2019s also the sense of pure joy that you feel when you play it. On a console whose most famous hits are rather self-serious \u2013 think God of War and The Last of Us \u2013 Astro Bot prioritises playfulness.<\/p>\n<p>\u201cI think Sony has the mindset of coolness in its product design, but there is also playfulness,\u201d says Nicolas Doucet, the studio director at Team Asobi, the Japanese studio behind Astro Bot. \u201cThey\u2019re not mutually exclusive, or seen as antagonistic\u2026 The [PlayStation] hardware team really liked it, nobody was being precious. These are products that are highly crafted, so you could imagine their designers wouldn\u2019t want them to be tampered with \u2013 and there we were sticking eyes on a PSVR and turning it into a mothership.\u201d<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/article\/2024\/jun\/25\/astro-bot-the-most-joyous-game-on-playstation-5-team-asobi\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/ec26a80e5999b654acac7abe2a10ac54201483ea\/665_490_2783_1670\/master\/2783.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=902fb7bf9a3cac28e3dc1dcbbb8e1e89\" title=\"\u2018It\u2019s important for us to be happy\u2019: Astro Bot, the most joyous game on PlayStation 5\" \/>Team Asobi\u2019s Nicolas Doucet on creating PlayStation 5\u2019s next big game \u2013 and, he hopes, its next big mascot<br \/>\nIt\u2019s the PlayStation 5\u2019s next big game, and Sony is in its DNA \u2013 but nonetheless there\u2019s something very Nintendo about Astro Bot. It\u2019s in the way that the game is designed so perfectly around the controller that you play with, taking advantage of all the DualSense controller\u2019s bells and whistles. The spacey aesthetic, where different planets represent different colourful worlds to jump into, recalls Super Mario Galaxy. And there\u2019s also the sense of pure joy that you feel when you play it. On a console whose most famous hits are rather self-serious \u2013 think God of War and The Last of Us \u2013 Astro Bot prioritises playfulness.<br \/>\n\u201cI think Sony has the mindset of coolness in its product design, but there is also playfulness,\u201d says Nicolas Doucet, the studio director at Team Asobi, the Japanese studio behind Astro Bot. \u201cThey\u2019re not mutually exclusive, or seen as antagonistic\u2026 The [PlayStation] hardware team really liked it, nobody was being precious. These are products that are highly crafted, so you could imagine their designers wouldn\u2019t want them to be tampered with \u2013 and there we were sticking eyes on a PSVR and turning it into a mothership.\u201d Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Team Asobi\u2019s Nicolas Doucet on creating PlayStation 5\u2019s next big game \u2013 and, he hopes, its next big mascot It\u2019s the PlayStation 5\u2019s next big game, and Sony is in its DNA \u2013 but nonetheless there\u2019s something very Nintendo about Astro Bot. It\u2019s in the way that the game is designed so perfectly around the &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2024\/06\/25\/its-important-for-us-to-be-happy-astro-bot-the-most-joyous-game-on-playstation-5\/\"> <span class=\"screen-reader-text\">\u2018It\u2019s important for us to be happy\u2019: Astro Bot, the most joyous game on PlayStation 5<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":14948,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/14947"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=14947"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/14947\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/14948"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=14947"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=14947"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=14947"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}