{"id":15083,"date":"2024-07-10T15:37:18","date_gmt":"2024-07-10T13:37:18","guid":{"rendered":"https:\/\/costops.com\/index.php\/2024\/07\/10\/character-builds-branching-storylines-and-spells-what-makes-the-perfect-rpg\/"},"modified":"2024-07-10T15:37:18","modified_gmt":"2024-07-10T13:37:18","slug":"character-builds-branching-storylines-and-spells-what-makes-the-perfect-rpg","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2024\/07\/10\/character-builds-branching-storylines-and-spells-what-makes-the-perfect-rpg\/","title":{"rendered":"Character builds, branching storylines and spells \u2013 what makes the perfect RPG?"},"content":{"rendered":"<p>In this week\u2019s newsletter: Fallout and Baldur\u2019s Gate veteran Feargus Urquhart on the hard-to-define genre<\/p>\n<p>\u2022 <strong><a href=\"https:\/\/www.theguardian.com\/info\/ng-interactive\/2021\/nov\/24\/sign-up-for-pushing-buttons-keza-macdonalds-weekly-look-at-the-world-of-gaming\">Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here<\/a><\/strong><\/p>\n<p>I play a lot of RPGs (when I can <a href=\"https:\/\/www.theguardian.com\/games\/article\/2024\/jul\/02\/pushing-buttons-elden-ring-making-time\">make time for them<\/a>), and have done since I was old enough to read. I was an obsessive reader of fantasy as a small child, an interest that naturally carried over when I started playing games on the SNES, fascinated by the worlds and characters contained in those cartridges. It\u2019s an excitingly heterogeneous genre, encompassing everything from Baldur\u2019s Gate 3 on the nerdier, D&amp;D-adjacent side of things to Final Fantasy in the ultra-stylish Japanese RPG corner and Mass Effect in the story-driven realm. (And then there\u2019s <a href=\"https:\/\/www.theguardian.com\/games\/2024\/mar\/20\/dragons-dogma-2-review-chaotic-unpredictable-fantasy-fun\">Dragon\u2019s Dogma<\/a>, off on its own island, paying no attention to what any of the rest are doing). There\u2019s so much variety that I\u2019ve often asked myself how to define RPG.<\/p>\n<p>Is an RPG a game where you create your own character and customise their abilities, personalising a build to suit you? A game that you can play in plenty of different ways, like Bethesda\u2019s Elder Scrolls? Must it have a non-linear story? Should you have choices about how things play out? There are a multitude of exceptions to any one of these features of role-playing games: sometimes you play your own character, sometimes you\u2019re given one to inhabit; sometimes you fight with magic and swords, sometimes with guns and telekinesis; sometimes you take turns carefully planning moves as in a strategy game, sometimes you run in there and mash buttons like you do in an action game. I\u2019m no genre pedant \u2013 arguments about whether, say, Zelda \u201ccounts\u201d as an RPG send me to sleep \u2013 but still, it\u2019s inconsistent.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/article\/2024\/jul\/09\/pushing-buttons-rpg-definition\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/f3f1417ff5eabe6f0cf129dc3636ddf8f6debd29\/120_0_3600_2160\/master\/3600.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=bbeb6bb5c5b22ff61938e60faf88a126\" title=\"Character builds, branching storylines and spells \u2013 what makes the perfect RPG?\" \/>In this week\u2019s newsletter: Fallout and Baldur\u2019s Gate veteran Feargus Urquhart on the hard-to-define genre<br \/>\n\u2022 Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here<br \/>\nI play a lot of RPGs (when I can make time for them), and have done since I was old enough to read. I was an obsessive reader of fantasy as a small child, an interest that naturally carried over when I started playing games on the SNES, fascinated by the worlds and characters contained in those cartridges. It\u2019s an excitingly heterogeneous genre, encompassing everything from Baldur\u2019s Gate 3 on the nerdier, D&amp;D-adjacent side of things to Final Fantasy in the ultra-stylish Japanese RPG corner and Mass Effect in the story-driven realm. (And then there\u2019s Dragon\u2019s Dogma, off on its own island, paying no attention to what any of the rest are doing). There\u2019s so much variety that I\u2019ve often asked myself how to define RPG.<br \/>\nIs an RPG a game where you create your own character and customise their abilities, personalising a build to suit you? A game that you can play in plenty of different ways, like Bethesda\u2019s Elder Scrolls? Must it have a non-linear story? Should you have choices about how things play out? There are a multitude of exceptions to any one of these features of role-playing games: sometimes you play your own character, sometimes you\u2019re given one to inhabit; sometimes you fight with magic and swords, sometimes with guns and telekinesis; sometimes you take turns carefully planning moves as in a strategy game, sometimes you run in there and mash buttons like you do in an action game. I\u2019m no genre pedant \u2013 arguments about whether, say, Zelda \u201ccounts\u201d as an RPG send me to sleep \u2013 but still, it\u2019s inconsistent. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this week\u2019s newsletter: Fallout and Baldur\u2019s Gate veteran Feargus Urquhart on the hard-to-define genre \u2022 Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here I play a lot of RPGs (when I can make time for them), and have done since I was old enough to read. I was an obsessive reader &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2024\/07\/10\/character-builds-branching-storylines-and-spells-what-makes-the-perfect-rpg\/\"> <span class=\"screen-reader-text\">Character builds, branching storylines and spells \u2013 what makes the perfect RPG?<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":15084,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/15083"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=15083"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/15083\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/15084"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=15083"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=15083"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=15083"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}