{"id":15633,"date":"2024-08-22T13:38:51","date_gmt":"2024-08-22T11:38:51","guid":{"rendered":"https:\/\/costops.com\/index.php\/2024\/08\/22\/even-more-vicious-and-threatening-than-before-the-fantastical-creatures-of-monster-hunter-wilds\/"},"modified":"2024-08-22T13:38:51","modified_gmt":"2024-08-22T11:38:51","slug":"even-more-vicious-and-threatening-than-before-the-fantastical-creatures-of-monster-hunter-wilds","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2024\/08\/22\/even-more-vicious-and-threatening-than-before-the-fantastical-creatures-of-monster-hunter-wilds\/","title":{"rendered":"\u2018Even more vicious and threatening than before\u2019: the fantastical creatures of Monster Hunter Wilds"},"content":{"rendered":"<p>The minds behind the forthcoming Monster Hunter Wilds talk about creating a world of extremes for players to explore<\/p>\n<p>Out in the desert, the skies begin to darken. You\u2019re here to hunt the Doshagama, a kind of scaly lion with a squashed face that roams the dunes in small packs, an intimidating beast. But the incoming storm suggests that something bigger is on the way. Before long a giant silhouette descends from the heavens: the Rey Dau, a horned, gold-fringed dragon that commands the lightning. Are you strong enough to face it? Or is it time to run for the hills?<\/p>\n<p>Monster Hunter is one of Capcom\u2019s most successful game series \u2013 though it was not always thus. When I started playing it, in 2006 on the PlayStation Portable, almost nobody else was interested. It was fiddly, demanding, famously difficult, and online play didn\u2019t work well. In Japan, meanwhile, when I moved there in 2008, you couldn\u2019t go anywhere without seeing someone playing Monster Hunter on a train or in a cafe. It was <a href=\"https:\/\/www.theguardian.com\/games\/2018\/feb\/04\/monster-hunter-world-review-pursuit-beast-within-xbox-one-ps4\">2018\u2019s Monster Hunter: World<\/a> that truly turned the game into a global hit: technology had finally enabled the kind of expansive natural setting that did its huge, intimidating, eminently believable monsters justice \u2013 and frictionless online play was a reality.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/article\/2024\/aug\/22\/creatures-monster-hunter-wilds-players\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/3608b301b2698e37bbeb3a5e5bcd940ae6eb500a\/240_0_3600_2160\/master\/3600.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=b9739922cf900e39e3db78caf91a8138\" title=\"\u2018Even more vicious and threatening than before\u2019: the fantastical creatures of Monster Hunter Wilds\" \/>The minds behind the forthcoming Monster Hunter Wilds talk about creating a world of extremes for players to explore<br \/>\nOut in the desert, the skies begin to darken. You\u2019re here to hunt the Doshagama, a kind of scaly lion with a squashed face that roams the dunes in small packs, an intimidating beast. But the incoming storm suggests that something bigger is on the way. Before long a giant silhouette descends from the heavens: the Rey Dau, a horned, gold-fringed dragon that commands the lightning. Are you strong enough to face it? Or is it time to run for the hills?<br \/>\nMonster Hunter is one of Capcom\u2019s most successful game series \u2013 though it was not always thus. When I started playing it, in 2006 on the PlayStation Portable, almost nobody else was interested. It was fiddly, demanding, famously difficult, and online play didn\u2019t work well. In Japan, meanwhile, when I moved there in 2008, you couldn\u2019t go anywhere without seeing someone playing Monster Hunter on a train or in a cafe. It was 2018\u2019s Monster Hunter: World that truly turned the game into a global hit: technology had finally enabled the kind of expansive natural setting that did its huge, intimidating, eminently believable monsters justice \u2013 and frictionless online play was a reality. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The minds behind the forthcoming Monster Hunter Wilds talk about creating a world of extremes for players to explore Out in the desert, the skies begin to darken. You\u2019re here to hunt the Doshagama, a kind of scaly lion with a squashed face that roams the dunes in small packs, an intimidating beast. But the &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2024\/08\/22\/even-more-vicious-and-threatening-than-before-the-fantastical-creatures-of-monster-hunter-wilds\/\"> <span class=\"screen-reader-text\">\u2018Even more vicious and threatening than before\u2019: the fantastical creatures of Monster Hunter Wilds<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":15634,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/15633"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=15633"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/15633\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/15634"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=15633"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=15633"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=15633"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}