{"id":16543,"date":"2024-11-13T16:38:40","date_gmt":"2024-11-13T15:38:40","guid":{"rendered":"http:\/\/costops.com\/index.php\/2024\/11\/13\/a-phenomenon-how-world-of-warcraft-smashed-out-of-geekdom-and-conquered-gaming\/"},"modified":"2024-11-13T16:38:40","modified_gmt":"2024-11-13T15:38:40","slug":"a-phenomenon-how-world-of-warcraft-smashed-out-of-geekdom-and-conquered-gaming","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2024\/11\/13\/a-phenomenon-how-world-of-warcraft-smashed-out-of-geekdom-and-conquered-gaming\/","title":{"rendered":"\u2018A phenomenon\u2019: how World of Warcraft smashed out of geekdom and conquered gaming"},"content":{"rendered":"<p>The ultimate multi-player has survived \u2018frat boy\u2019 slurs, a ropey film, one mega lawsuit, legions of change-averse puritans \u2013 and Mr T in a Night Elf Mohawk. As it hits 20, join us on a trip to the green hills of Stranglehorn <\/p>\n<p>In 2004, Holly Longdale was a game designer on EverQuest, then the champion of a new genre of video game that allowed for multiplayer role-playing on a huge scale. In these online fantasy worlds, players could quest together rather than alone, adding a fascinating new social \u2013 and competitive \u2013 dimension to the static, offline role-playing that Holly\u2019s generation had grown up with. But whenever she could, Longdale would sneak in a few hours playing EverQuest\u2019s main competitor instead. That game was World of Warcraft (WoW).<\/p>\n<p>\u201cThere were so many moments in WoW I was envious of,\u201d she says, \u201cand completely lost in. I remember running through Ashenvale as a Night Elf Hunter and the music and the ambience \u2013 there was a mood you couldn\u2019t deny. Then I saw another player running in the opposite direction, a Druid who buffed me on their way by. That was when I knew I was going to be in this for the long-haul.\u201d Twenty years later, Longdale is now WoW\u2019s VP and executive producer at its developer, Blizzard, as well as one of millions who embraced the game as part of their lives.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2024\/nov\/13\/world-of-warcraft-20-geekdom-gaming-mr-t-night-elf-stranglehorn\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/75e38352648670d0447a3d12c60014684bb1ece0\/120_158_1311_787\/master\/1311.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=9d37afedcfea97d4771a04825a7bffa6\" title=\"\u2018A phenomenon\u2019: how World of Warcraft smashed out of geekdom and conquered gaming\" \/>The ultimate multi-player has survived \u2018frat boy\u2019 slurs, a ropey film, one mega lawsuit, legions of change-averse puritans \u2013 and Mr T in a Night Elf Mohawk. As it hits 20, join us on a trip to the green hills of Stranglehorn<br \/>\nIn 2004, Holly Longdale was a game designer on EverQuest, then the champion of a new genre of video game that allowed for multiplayer role-playing on a huge scale. In these online fantasy worlds, players could quest together rather than alone, adding a fascinating new social \u2013 and competitive \u2013 dimension to the static, offline role-playing that Holly\u2019s generation had grown up with. But whenever she could, Longdale would sneak in a few hours playing EverQuest\u2019s main competitor instead. That game was World of Warcraft (WoW).<br \/>\n\u201cThere were so many moments in WoW I was envious of,\u201d she says, \u201cand completely lost in. I remember running through Ashenvale as a Night Elf Hunter and the music and the ambience \u2013 there was a mood you couldn\u2019t deny. Then I saw another player running in the opposite direction, a Druid who buffed me on their way by. That was when I knew I was going to be in this for the long-haul.\u201d Twenty years later, Longdale is now WoW\u2019s VP and executive producer at its developer, Blizzard, as well as one of millions who embraced the game as part of their lives. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The ultimate multi-player has survived \u2018frat boy\u2019 slurs, a ropey film, one mega lawsuit, legions of change-averse puritans \u2013 and Mr T in a Night Elf Mohawk. As it hits 20, join us on a trip to the green hills of Stranglehorn In 2004, Holly Longdale was a game designer on EverQuest, then the champion &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2024\/11\/13\/a-phenomenon-how-world-of-warcraft-smashed-out-of-geekdom-and-conquered-gaming\/\"> <span class=\"screen-reader-text\">\u2018A phenomenon\u2019: how World of Warcraft smashed out of geekdom and conquered gaming<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":16544,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/16543"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=16543"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/16543\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/16544"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=16543"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=16543"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=16543"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}