{"id":19669,"date":"2025-08-07T09:38:30","date_gmt":"2025-08-07T07:38:30","guid":{"rendered":"https:\/\/costops.com\/index.php\/2025\/08\/07\/bernbands-alien-landscape-is-the-perfect-place-for-digital-wandering-just-dont-expect-a-map\/"},"modified":"2025-08-07T09:38:30","modified_gmt":"2025-08-07T07:38:30","slug":"bernbands-alien-landscape-is-the-perfect-place-for-digital-wandering-just-dont-expect-a-map","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2025\/08\/07\/bernbands-alien-landscape-is-the-perfect-place-for-digital-wandering-just-dont-expect-a-map\/","title":{"rendered":"Bernband\u2019s alien landscape is the perfect place for digital wandering \u2013 just don\u2019t expect a map"},"content":{"rendered":"<p>With distinct, discrete areas that you can visit at any time, this is not a traditional open world adventure, and it resists gamification with the mantra \u2018there\u2019s no goal but to stroll\u2019<\/p>\n<p>Here is poetry in the form of a game description. Bernband is \u201ca sci-fi exploration game for people who like to wander\u2026\u201d. Players will be able to simply walk around a colourful and unusual world, wandering in the glow cast by streetlights and ducking beneath zigzagging overhead flags. They\u2019ll tour hallways where strange green life grows politely in planters, and they\u2019ll even get the chance to snooze on rattling otherworldly subway trains while hand grips \u2013 tentacle grips? \u2013 jiggle as they hang overhead. \u201cThere\u2019s no goal but to stroll,\u201d the game\u2019s Steam page promises. \u201cWhere will your feet take you?\u201d<\/p>\n<p>There\u2019s something intoxicating about a game that just lets you wander. But it doesn\u2019t mean the game itself is easy to make, of course. \u201cWandering [as] the main goal is quite difficult for many reasons,\u201d says Tom van den Boogaart, the developer of Bernband, who is using the project to reimagine a much smaller version he made in 2014. \u201cTo let players explore on their own, I think you first of all need to give them some context, such as where they are and what kind of world they are exploring.\u201d<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2025\/aug\/07\/bernbands-alien-landscape-is-the-perfect-place-for-digital-wandering-just-dont-expect-a-map\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/c99b072b43b1d05038e19d322d14db316e786a75\/652_0_2700_2160\/master\/2700.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=80db350ea8565f9e016666f056c4d287\" title=\"Bernband\u2019s alien landscape is the perfect place for digital wandering \u2013 just don\u2019t expect a map\" \/>With distinct, discrete areas that you can visit at any time, this is not a traditional open world adventure, and it resists gamification with the mantra \u2018there\u2019s no goal but to stroll\u2019<br \/>\nHere is poetry in the form of a game description. Bernband is \u201ca sci-fi exploration game for people who like to wander\u2026\u201d. Players will be able to simply walk around a colourful and unusual world, wandering in the glow cast by streetlights and ducking beneath zigzagging overhead flags. They\u2019ll tour hallways where strange green life grows politely in planters, and they\u2019ll even get the chance to snooze on rattling otherworldly subway trains while hand grips \u2013 tentacle grips? \u2013 jiggle as they hang overhead. \u201cThere\u2019s no goal but to stroll,\u201d the game\u2019s Steam page promises. \u201cWhere will your feet take you?\u201d<br \/>\nThere\u2019s something intoxicating about a game that just lets you wander. But it doesn\u2019t mean the game itself is easy to make, of course. \u201cWandering [as] the main goal is quite difficult for many reasons,\u201d says Tom van den Boogaart, the developer of Bernband, who is using the project to reimagine a much smaller version he made in 2014. \u201cTo let players explore on their own, I think you first of all need to give them some context, such as where they are and what kind of world they are exploring.\u201d Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>With distinct, discrete areas that you can visit at any time, this is not a traditional open world adventure, and it resists gamification with the mantra \u2018there\u2019s no goal but to stroll\u2019 Here is poetry in the form of a game description. Bernband is \u201ca sci-fi exploration game for people who like to wander\u2026\u201d. Players &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2025\/08\/07\/bernbands-alien-landscape-is-the-perfect-place-for-digital-wandering-just-dont-expect-a-map\/\"> <span class=\"screen-reader-text\">Bernband\u2019s alien landscape is the perfect place for digital wandering \u2013 just don\u2019t expect a map<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":19670,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/19669"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=19669"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/19669\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/19670"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=19669"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=19669"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=19669"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}