{"id":20039,"date":"2025-09-10T15:38:38","date_gmt":"2025-09-10T13:38:38","guid":{"rendered":"https:\/\/costops.com\/index.php\/2025\/09\/10\/cronos-the-new-dawn-review-survival-horror-is-dead-on-arrival\/"},"modified":"2025-09-10T15:38:38","modified_gmt":"2025-09-10T13:38:38","slug":"cronos-the-new-dawn-review-survival-horror-is-dead-on-arrival","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2025\/09\/10\/cronos-the-new-dawn-review-survival-horror-is-dead-on-arrival\/","title":{"rendered":"Cronos: The New Dawn review \u2013 survival horror is dead on arrival"},"content":{"rendered":"<p><strong>PC, PS5, Xbox, Switch 2; Bloober Team<br \/><\/strong>An intriguing setup sees an unnamed protagonist time-travel to discover the origins of a devastating outbreak, but a stingy inventory and one-sided battles lead to frustration<\/p>\n<p>Bloober Team, the Polish developer behind 2021\u2019s hugely underrated psycho-thriller The Medium and last year\u2019s excellent Silent Hill 2 remake, clearly understands that there is an established, almost comforting rhythm to survival horror games. It\u2019s baffling, then, to see this latest game excel in so many areas while failing spectacularly on several of the genre\u2019s most basic tenets.<\/p>\n<p>You play an unnamed traveller, the latest of many, sent to gather information about a devastating outbreak that transformed the citizens of a town called New Dawn into the sort of misshapen monsters that have become the staple of sci-fi-adjacent survival horror: contorted of limb, long of fang, and ample of slobber. As you explore the stark, often beautifully devastated aftermath of the outbreak, you search for places where you can travel back through time to when all hell was breaking loose, extracting persons of interest who may shed light on the disaster. A slow-burn story is revealed through the usual assortment of voice notes, missives and grim environmental clues (often, as is de rigueur, daubed in blood on walls).<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2025\/sep\/10\/cronos-the-new-dawn-review-survival-horror-is-dead-on-arrival\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/c8d2aefcb5d4828e4ca9ebe27192150658a305e0\/300_0_2700_2160\/master\/2700.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=1ad2496c5898593f7cab597b91b5814b\" title=\"Cronos: The New Dawn review \u2013 survival horror is dead on arrival\" \/>PC, PS5, Xbox, Switch 2; Bloober TeamAn intriguing setup sees an unnamed protagonist time-travel to discover the origins of a devastating outbreak, but a stingy inventory and one-sided battles lead to frustration<br \/>\nBloober Team, the Polish developer behind 2021\u2019s hugely underrated psycho-thriller The Medium and last year\u2019s excellent Silent Hill 2 remake, clearly understands that there is an established, almost comforting rhythm to survival horror games. It\u2019s baffling, then, to see this latest game excel in so many areas while failing spectacularly on several of the genre\u2019s most basic tenets.<br \/>\nYou play an unnamed traveller, the latest of many, sent to gather information about a devastating outbreak that transformed the citizens of a town called New Dawn into the sort of misshapen monsters that have become the staple of sci-fi-adjacent survival horror: contorted of limb, long of fang, and ample of slobber. As you explore the stark, often beautifully devastated aftermath of the outbreak, you search for places where you can travel back through time to when all hell was breaking loose, extracting persons of interest who may shed light on the disaster. A slow-burn story is revealed through the usual assortment of voice notes, missives and grim environmental clues (often, as is de rigueur, daubed in blood on walls). Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>PC, PS5, Xbox, Switch 2; Bloober TeamAn intriguing setup sees an unnamed protagonist time-travel to discover the origins of a devastating outbreak, but a stingy inventory and one-sided battles lead to frustration Bloober Team, the Polish developer behind 2021\u2019s hugely underrated psycho-thriller The Medium and last year\u2019s excellent Silent Hill 2 remake, clearly understands that &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2025\/09\/10\/cronos-the-new-dawn-review-survival-horror-is-dead-on-arrival\/\"> <span class=\"screen-reader-text\">Cronos: The New Dawn review \u2013 survival horror is dead on arrival<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":20040,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/20039"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=20039"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/20039\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/20040"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=20039"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=20039"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=20039"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}