{"id":21171,"date":"2025-12-11T10:37:18","date_gmt":"2025-12-11T09:37:18","guid":{"rendered":"http:\/\/costops.com\/index.php\/2025\/12\/11\/clair-obscur-expedition-33-how-a-tiny-studio-developed-the-belle-epoque-set-gaming-blockbuster\/"},"modified":"2025-12-11T10:37:18","modified_gmt":"2025-12-11T09:37:18","slug":"clair-obscur-expedition-33-how-a-tiny-studio-developed-the-belle-epoque-set-gaming-blockbuster","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2025\/12\/11\/clair-obscur-expedition-33-how-a-tiny-studio-developed-the-belle-epoque-set-gaming-blockbuster\/","title":{"rendered":"Clair Obscur: Expedition 33 \u2013 how a tiny studio developed the Belle \u00c9poque-set gaming blockbuster"},"content":{"rendered":"<p>What started as Guillaume Broche\u2019s personal project has been nominated for 12 Game awards, sold more than 2m copies and been praised by Emmanuel Macron as a \u2018shining example of French audacity\u2019<\/p>\n<p>The record-breaking 12 nominations at the Game awards this year was beyond the wildest dreams of Guillaume Broche when he first began inking out Clair Obscur: Expedition 33 as a personal project while working at Ubisoft.<\/p>\n<p>Before selling more than 2m copies, the narrative-driven roleplaying game with <a href=\"https:\/\/www.theguardian.com\/games\/2025\/apr\/23\/clair-obscur-expedition-33-review-pc-playstation-5\">\u201ca unique world, challenging combat and great writing\u201d<\/a> was a technical demo called We Lost. It was Broche\u2019s appetite for risk and a few hopeful Reddit posts that would create the game\u2019s world of Lumiere and its struggle against the Paintress.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2025\/dec\/11\/clair-obscur-expedition-33-video-game-tiny-studio-developed-blockbuster\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/de7272ae99a245b1ca069ffc4a50c11a28465092\/478_134_2532_2026\/master\/2532.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=f0060dbc1e00bd73a4cd853504882013\" title=\"Clair Obscur: Expedition 33 \u2013 how a tiny studio developed the Belle \u00c9poque-set gaming blockbuster\" \/>What started as Guillaume Broche\u2019s personal project has been nominated for 12 Game awards, sold more than 2m copies and been praised by Emmanuel Macron as a \u2018shining example of French audacity\u2019<br \/>\nThe record-breaking 12 nominations at the Game awards this year was beyond the wildest dreams of Guillaume Broche when he first began inking out Clair Obscur: Expedition 33 as a personal project while working at Ubisoft.<br \/>\nBefore selling more than 2m copies, the narrative-driven roleplaying game with \u201ca unique world, challenging combat and great writing\u201d was a technical demo called We Lost. It was Broche\u2019s appetite for risk and a few hopeful Reddit posts that would create the game\u2019s world of Lumiere and its struggle against the Paintress. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What started as Guillaume Broche\u2019s personal project has been nominated for 12 Game awards, sold more than 2m copies and been praised by Emmanuel Macron as a \u2018shining example of French audacity\u2019 The record-breaking 12 nominations at the Game awards this year was beyond the wildest dreams of Guillaume Broche when he first began inking &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2025\/12\/11\/clair-obscur-expedition-33-how-a-tiny-studio-developed-the-belle-epoque-set-gaming-blockbuster\/\"> <span class=\"screen-reader-text\">Clair Obscur: Expedition 33 \u2013 how a tiny studio developed the Belle \u00c9poque-set gaming blockbuster<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":21172,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/21171"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=21171"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/21171\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/21172"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=21171"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=21171"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=21171"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}