{"id":21745,"date":"2026-01-28T13:37:26","date_gmt":"2026-01-28T12:37:26","guid":{"rendered":"http:\/\/costops.com\/index.php\/2026\/01\/28\/a-poor-surprise-reveal-for-highguard-leaves-it-fighting-an-uphill-battle-for-good-reviews\/"},"modified":"2026-01-28T13:37:26","modified_gmt":"2026-01-28T12:37:26","slug":"a-poor-surprise-reveal-for-highguard-leaves-it-fighting-an-uphill-battle-for-good-reviews","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2026\/01\/28\/a-poor-surprise-reveal-for-highguard-leaves-it-fighting-an-uphill-battle-for-good-reviews\/","title":{"rendered":"A poor surprise reveal for Highguard leaves it fighting an uphill battle for good reviews"},"content":{"rendered":"<p>\u200bIn the fiercely competitive market \u200bof the online multiplayer game, Highguard\u200b\u2019s rocky start means it now has a lot to prove<\/p>\n<p>\u2022 <a href=\"https:\/\/www.theguardian.com\/info\/ng-interactive\/2021\/nov\/24\/sign-up-for-pushing-buttons-keza-macdonalds-weekly-look-at-the-world-of-gaming\"><strong>Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here<\/strong><\/a><\/p>\n<p>In the fast-paced, almost psychotically unforgiving video game business, you really do have to stick the landing. Launching a new game is an artform in itself \u2013 do you go for months of slowly building hype or a sudden shock reveal, simultaneously announcing and releasing a new project in one fell swoop? The latter worked incredibly well for online shooter <a href=\"https:\/\/www.theguardian.com\/games\/2020\/apr\/09\/apex-legends-almost-perfect-shooter-game\">Apex Legends<\/a>, which remains one of the genre\u2019s stalwarts six years after its surprise launch on 4 February 2019. What you don\u2019t do with a new release, is something that falls awkwardly between those two approaches. Enter Highguard.<\/p>\n<p>This new online multiplayer title from newcomer Wildlight Entertainment has an excellent pedigree. The studio was formed by ex-Respawn Entertainment staff, most of whom previously worked on Titanfall, Call of Duty and the aforementioned Apex Legends. They know what they\u2019re doing. But the launch has been \u2026 troubled.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2026\/jan\/28\/a-poor-surprise-reveal-for-highguard-means-it-is-fighting-an-uphill-battle-for-good-reviews\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/6180374bae8ef65b04976e8734cb8fa08434ef93\/239_0_1349_1080\/master\/1349.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=158bc14ccf01ec0e7df7ac14f999bc2a\" title=\"A poor surprise reveal for Highguard leaves it fighting an uphill battle for good reviews\" \/>\u200bIn the fiercely competitive market \u200bof the online multiplayer game, Highguard\u200b\u2019s rocky start means it now has a lot to prove<br \/>\n\u2022 Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here<br \/>\nIn the fast-paced, almost psychotically unforgiving video game business, you really do have to stick the landing. Launching a new game is an artform in itself \u2013 do you go for months of slowly building hype or a sudden shock reveal, simultaneously announcing and releasing a new project in one fell swoop? The latter worked incredibly well for online shooter Apex Legends, which remains one of the genre\u2019s stalwarts six years after its surprise launch on 4 February 2019. What you don\u2019t do with a new release, is something that falls awkwardly between those two approaches. Enter Highguard.<br \/>\nThis new online multiplayer title from newcomer Wildlight Entertainment has an excellent pedigree. The studio was formed by ex-Respawn Entertainment staff, most of whom previously worked on Titanfall, Call of Duty and the aforementioned Apex Legends. They know what they\u2019re doing. But the launch has been \u2026 troubled. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u200bIn the fiercely competitive market \u200bof the online multiplayer game, Highguard\u200b\u2019s rocky start means it now has a lot to prove \u2022 Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here In the fast-paced, almost psychotically unforgiving video game business, you really do have to stick the landing. Launching a new game is &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2026\/01\/28\/a-poor-surprise-reveal-for-highguard-leaves-it-fighting-an-uphill-battle-for-good-reviews\/\"> <span class=\"screen-reader-text\">A poor surprise reveal for Highguard leaves it fighting an uphill battle for good reviews<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":21746,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/21745"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=21745"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/21745\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/21746"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=21745"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=21745"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=21745"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}