{"id":23952,"date":"2026-07-15T14:37:30","date_gmt":"2026-07-15T12:37:30","guid":{"rendered":"http:\/\/costops.com\/index.php\/2026\/07\/15\/zombies-gore-and-creepy-kids-why-we-cant-stop-playing-horror-games\/"},"modified":"2026-07-15T14:37:30","modified_gmt":"2026-07-15T12:37:30","slug":"zombies-gore-and-creepy-kids-why-we-cant-stop-playing-horror-games","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2026\/07\/15\/zombies-gore-and-creepy-kids-why-we-cant-stop-playing-horror-games\/","title":{"rendered":"Zombies, gore and creepy kids \u2013 why we can\u2019t stop playing horror games"},"content":{"rendered":"<p>As global anxieties multiply, \u200bv\u200bideo games from Resident Evil to Mouthwashing are providing rich source material to help decode society\u2019s problems<\/p>\n<p><strong>\u2022 <\/strong><a href=\"https:\/\/www.theguardian.com\/info\/ng-interactive\/2021\/nov\/24\/sign-up-for-pushing-buttons-keza-macdonalds-weekly-look-at-the-world-of-gaming\"><strong>Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here<\/strong><\/a><\/p>\n<p>Horror is <a href=\"https:\/\/www.theguardian.com\/culture\/2026\/jun\/05\/horrors-hollywood-takeover-is-an-exciting-moment-but-wont-someone-think-of-the-squeamish\">so hot right now<\/a>. There\u2019s Obsession, Evil Dead Burn and Hokum in the cinema, Widow\u2019s Bay, From and Something Very Bad Is Going to Happen on TV, and, of course, a rotting smorgasbord of horror games including <a href=\"https:\/\/www.theguardian.com\/games\/2026\/feb\/26\/resident-evil-requiem-review-theres-plenty-of-life-in-the-undead-yet\">Resident Evil Requiem<\/a> (pictured top) and <a href=\"https:\/\/www.theguardian.com\/games\/2026\/feb\/11\/reanimal-review\">Reanimal<\/a>, soon to be joined by Silent Hill: Townfall, Silver Pines and Dreadmoor. We\u2019re also seeing weird cross-pollinations, with horror movie studio Blumhouse making games, while games themselves become horror films and <a href=\"https:\/\/www.theguardian.com\/film\/2026\/may\/27\/backrooms-review-kane-parsons-icily-disturbing-horror-rewrites-the-genre-rulebook\">the whole backrooms genre<\/a> infects every medium it touches.<\/p>\n<p>So it was fascinating to attend last week\u2019s horror and gaming conference at Falmouth University, in Cornwall: a gathering of students, researchers and lecturers, all engaged in the academic study of horror games. There were brilliant talks on zombies and posthumanism, the gothic in games, and the role of monstrous little girls in survival horror (there are a lot of them!). Subjects as diverse as masculine fragility, disability and ageing came up; Will Doyle, creative director at Supermassive Games, gave a great keynote on the art of creating horror in games using tools such as revulsion, spatial alienation and the human instinct of <a href=\"https:\/\/www.theguardian.com\/world\/2023\/apr\/13\/are-coincidences-real\">apophenia<\/a>. I learned a lot about theorists such as Julia Kristeva and Mark Fisher, and about the technical similarities between indie horror games and film noir (for example, the use of darkness and creative camera techniques to \u201chide\u201d budget restrictions). It was incredible fun.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2026\/jul\/15\/pushing-buttons-horror-game-cultural-crisis-scholars\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/2f116a00429f53f98089f81556be0b453e54947b\/602_0_2700_2160\/master\/2700.png?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=aea917979d8711cdc98bed87ffffcd4c\" title=\"Zombies, gore and creepy kids \u2013 why we can\u2019t stop playing horror games\" \/>As global anxieties multiply, \u200bv\u200bideo games from Resident Evil to Mouthwashing are providing rich source material to help decode society\u2019s problems<br \/>\n\u2022 Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here<br \/>\nHorror is so hot right now. There\u2019s Obsession, Evil Dead Burn and Hokum in the cinema, Widow\u2019s Bay, From and Something Very Bad Is Going to Happen on TV, and, of course, a rotting smorgasbord of horror games including Resident Evil Requiem (pictured top) and Reanimal, soon to be joined by Silent Hill: Townfall, Silver Pines and Dreadmoor. We\u2019re also seeing weird cross-pollinations, with horror movie studio Blumhouse making games, while games themselves become horror films and the whole backrooms genre infects every medium it touches.<br \/>\nSo it was fascinating to attend last week\u2019s horror and gaming conference at Falmouth University, in Cornwall: a gathering of students, researchers and lecturers, all engaged in the academic study of horror games. There were brilliant talks on zombies and posthumanism, the gothic in games, and the role of monstrous little girls in survival horror (there are a lot of them!). Subjects as diverse as masculine fragility, disability and ageing came up; Will Doyle, creative director at Supermassive Games, gave a great keynote on the art of creating horror in games using tools such as revulsion, spatial alienation and the human instinct of apophenia. I learned a lot about theorists such as Julia Kristeva and Mark Fisher, and about the technical similarities between indie horror games and film noir (for example, the use of darkness and creative camera techniques to \u201chide\u201d budget restrictions). It was incredible fun. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As global anxieties multiply, \u200bv\u200bideo games from Resident Evil to Mouthwashing are providing rich source material to help decode society\u2019s problems \u2022 Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here Horror is so hot right now. There\u2019s Obsession, Evil Dead Burn and Hokum in the cinema, Widow\u2019s Bay, From and Something Very &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2026\/07\/15\/zombies-gore-and-creepy-kids-why-we-cant-stop-playing-horror-games\/\"> <span class=\"screen-reader-text\">Zombies, gore and creepy kids \u2013 why we can\u2019t stop playing horror games<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":23953,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/23952"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=23952"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/23952\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/23953"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=23952"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=23952"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=23952"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}