{"id":24124,"date":"2026-07-27T12:37:24","date_gmt":"2026-07-27T10:37:24","guid":{"rendered":"https:\/\/costops.com\/index.php\/2026\/07\/27\/haex-a-wilder-weirder-open-world-adventure\/"},"modified":"2026-07-27T12:37:24","modified_gmt":"2026-07-27T10:37:24","slug":"haex-a-wilder-weirder-open-world-adventure","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2026\/07\/27\/haex-a-wilder-weirder-open-world-adventure\/","title":{"rendered":"Haex \u2013 a wilder, weirder open-world adventure"},"content":{"rendered":"<p>The debut from Scandinavian outfit Dead Astronauts promises shooting, survival, and, in a shake-up to the genre, seeds that terraform its pristine world right before your eyes<\/p>\n<p>The wilds of the sub-Arctic north: towering pine trees, flashes of psychedelic-yellow lichen, and a sun that never wholly sets during the summer months. This land is gorgeous, yes, but also unforgiving, yet in Haex (pronounced \u201chex\u201d) you have an unusual tool at your disposal to make it a little more hospitable: a cube that fits snugly in the palm of your hand out of which grows a plant. You plant this so-called Seed in the earth and \u2013 voil\u00e0 \u2013 the world around you transforms: new vegetation and topography but also narrative threads to follow, and, naturally, enemies. Wield these small-but-mighty kernels of change at your own peril.<\/p>\n<p>\u201cYour adventure and your world is player-shaped,\u201d says Haex\u2019s creative director Tobias Nyman. He explains that everyone starts a campaign with a unique, procedurally generated world. Each Seed then contains further procedural data that causes it to terraform before your eyes. \u201cYou change the world as you go,\u201d he says. \u201cIt becomes even more unique.\u201d<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2026\/jul\/27\/haex-open-world-adventure-dead-astronauts\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/01786a6fe9712db4373159d9fddf2e038cc5e567\/526_167_1013_810\/master\/1013.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=7563c4316d3370db820b962be9036b3a\" title=\"Haex \u2013 a wilder, weirder open-world adventure\" \/>The debut from Scandinavian outfit Dead Astronauts promises shooting, survival, and, in a shake-up to the genre, seeds that terraform its pristine world right before your eyes<br \/>\nThe wilds of the sub-Arctic north: towering pine trees, flashes of psychedelic-yellow lichen, and a sun that never wholly sets during the summer months. This land is gorgeous, yes, but also unforgiving, yet in Haex (pronounced \u201chex\u201d) you have an unusual tool at your disposal to make it a little more hospitable: a cube that fits snugly in the palm of your hand out of which grows a plant. You plant this so-called Seed in the earth and \u2013 voil\u00e0 \u2013 the world around you transforms: new vegetation and topography but also narrative threads to follow, and, naturally, enemies. Wield these small-but-mighty kernels of change at your own peril.<br \/>\n\u201cYour adventure and your world is player-shaped,\u201d says Haex\u2019s creative director Tobias Nyman. He explains that everyone starts a campaign with a unique, procedurally generated world. Each Seed then contains further procedural data that causes it to terraform before your eyes. \u201cYou change the world as you go,\u201d he says. \u201cIt becomes even more unique.\u201d Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The debut from Scandinavian outfit Dead Astronauts promises shooting, survival, and, in a shake-up to the genre, seeds that terraform its pristine world right before your eyes The wilds of the sub-Arctic north: towering pine trees, flashes of psychedelic-yellow lichen, and a sun that never wholly sets during the summer months. This land is gorgeous, &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2026\/07\/27\/haex-a-wilder-weirder-open-world-adventure\/\"> <span class=\"screen-reader-text\">Haex \u2013 a wilder, weirder open-world adventure<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":24125,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/24124"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=24124"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/24124\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/24125"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=24124"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=24124"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=24124"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}