{"id":25036,"date":"2026-09-22T09:37:22","date_gmt":"2026-09-22T07:37:22","guid":{"rendered":"http:\/\/costops.com\/index.php\/2026\/09\/22\/control-resonant-review-save-new-york-from-paranormal-phenomena\/"},"modified":"2026-09-22T09:37:22","modified_gmt":"2026-09-22T07:37:22","slug":"control-resonant-review-save-new-york-from-paranormal-phenomena","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2026\/09\/22\/control-resonant-review-save-new-york-from-paranormal-phenomena\/","title":{"rendered":"Control Resonant review \u2013 save New York from paranormal phenomena"},"content":{"rendered":"<p><strong>PlayStation 5, Xbox, PC; Remedy<br \/><\/strong>A surprisingly conventional game from a famously weird developer, this sequel to 2019\u2019s Control is accomplished but safe<\/p>\n<p>This is an arthouse action game from Finnish developer Remedy, masters of exactly this type of thing. It\u2019s a sequel, however, so not only must it clear the high bar that its strikingly distinctive predecessor has set \u2013 it must also ideally arrive with a bushel of new ideas. There are clear and valuable strengths here in character progression and the lustrous presentation of its paranormal world, but Resonant doesn\u2019t feel as enjoyably recondite or expansive in its influences as 2019\u2019s Control did. As you wander New York brandishing supernatural abilities against glowing orange foes, the sad sense creeps in that you might be playing any number of games.<\/p>\n<p>As paranormal event survivor Jesse Faden, your journey through the original Control was like a sequence of playable Twilight Zone episodes, battling prosaic household objects with supernatural properties that teased and twisted reality inside an endlessly fascinating supernatural government bureau called the Oldest House. You\u2019d navigate architecturally impossible spaces bridging the subconscious and the bricks-and-mortar world, in order to defeat a malevolent fridge. That\u2019s broadly true again in Resonant, albeit with diminishing returns. This time you\u2019re playing as Jesse\u2019s brother Dylan, waking up after years of containment in the Oldest House to find its contents have escaped into downtown Manhattan. So you head out of the interesting place, and into a setting you\u2019ve explored before in <a href=\"https:\/\/www.theguardian.com\/games\/2018\/sep\/04\/marvels-spider-man-ps4-games-review-insomniac-sony\">Marvel\u2019s Spider-Man<\/a>,<a href=\"https:\/\/www.theguardian.com\/technology\/2016\/mar\/14\/tom-clancy-the-division-ubisoft-online-shooter-review\"> The Division<\/a>, <a href=\"https:\/\/www.theguardian.com\/technology\/gamesblog\/2012\/may\/14\/max-payne-3-game-review\">Max Payne<\/a>, and others ad infinitum.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2026\/sep\/22\/control-resonant-review-save-new-york-from-paranormal-phenomena\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/4687ad260a2979c6ac4af115d32c28345b832a39\/285_0_1350_1080\/master\/1350.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=24d29df7128b36473dcf9a5968b48c64\" title=\"Control Resonant review \u2013 save New York from paranormal phenomena\" \/>PlayStation 5, Xbox, PC; RemedyA surprisingly conventional game from a famously weird developer, this sequel to 2019\u2019s Control is accomplished but safe<br \/>\nThis is an arthouse action game from Finnish developer Remedy, masters of exactly this type of thing. It\u2019s a sequel, however, so not only must it clear the high bar that its strikingly distinctive predecessor has set \u2013 it must also ideally arrive with a bushel of new ideas. There are clear and valuable strengths here in character progression and the lustrous presentation of its paranormal world, but Resonant doesn\u2019t feel as enjoyably recondite or expansive in its influences as 2019\u2019s Control did. As you wander New York brandishing supernatural abilities against glowing orange foes, the sad sense creeps in that you might be playing any number of games.<br \/>\nAs paranormal event survivor Jesse Faden, your journey through the original Control was like a sequence of playable Twilight Zone episodes, battling prosaic household objects with supernatural properties that teased and twisted reality inside an endlessly fascinating supernatural government bureau called the Oldest House. You\u2019d navigate architecturally impossible spaces bridging the subconscious and the bricks-and-mortar world, in order to defeat a malevolent fridge. That\u2019s broadly true again in Resonant, albeit with diminishing returns. This time you\u2019re playing as Jesse\u2019s brother Dylan, waking up after years of containment in the Oldest House to find its contents have escaped into downtown Manhattan. So you head out of the interesting place, and into a setting you\u2019ve explored before in Marvel\u2019s Spider-Man, The Division, Max Payne, and others ad infinitum. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>PlayStation 5, Xbox, PC; RemedyA surprisingly conventional game from a famously weird developer, this sequel to 2019\u2019s Control is accomplished but safe This is an arthouse action game from Finnish developer Remedy, masters of exactly this type of thing. It\u2019s a sequel, however, so not only must it clear the high bar that its strikingly &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2026\/09\/22\/control-resonant-review-save-new-york-from-paranormal-phenomena\/\"> <span class=\"screen-reader-text\">Control Resonant review \u2013 save New York from paranormal phenomena<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":25037,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/25036"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=25036"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/25036\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/25037"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=25036"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=25036"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=25036"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}