{"id":8311,"date":"2022-12-15T12:40:00","date_gmt":"2022-12-15T11:40:00","guid":{"rendered":"https:\/\/costops.com\/index.php\/2022\/12\/15\/pushing-buttons-shouldnt-the-video-game-oscars-be-about-more-than-just-hours-of-trailers\/"},"modified":"2022-12-15T12:40:00","modified_gmt":"2022-12-15T11:40:00","slug":"pushing-buttons-shouldnt-the-video-game-oscars-be-about-more-than-just-hours-of-trailers","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2022\/12\/15\/pushing-buttons-shouldnt-the-video-game-oscars-be-about-more-than-just-hours-of-trailers\/","title":{"rendered":"Pushing Buttons: Shouldn\u2019t the \u2018video game Oscars\u2019 be about more than just hours of trailers?"},"content":{"rendered":"<p>In this week\u2019s newsletter: Other than God of War star Christopher Judge\u2019s heartfelt acceptance speech, the Game Awards felt symptomatic of something wrong with the industry<\/p>\n<ul>\n<li><strong><a href=\"https:\/\/www.theguardian.com\/info\/ng-interactive\/2021\/nov\/24\/sign-up-for-pushing-buttons-keza-macdonalds-weekly-look-at-the-world-of-gaming\">Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here<\/a><\/strong><\/li>\n<\/ul>\n<p>Believe it or not, this issue marks a year of Pushing Buttons. However long you\u2019ve been a subscriber, I wanted to say thank you so much for reading. Whether I\u2019ve been chewing over the week\u2019s <a href=\"https:\/\/www.theguardian.com\/games\/2022\/sep\/20\/pushing-buttons-what-the-grand-theft-of-grand-theft-auto-vi-really-means\">gaming news<\/a>, philosophising over what games can offer us in <a href=\"https:\/\/www.theguardian.com\/games\/2022\/mar\/01\/pushing-buttons-video-games-ukraine-coronavirus\">times of crisis<\/a> or just writing (again) about how <a href=\"https:\/\/www.theguardian.com\/food\/2022\/nov\/02\/pushing-buttons-freaky-horror-games-new-wave\">brilliantly creepy<\/a> Zelda: Majora\u2019s Mask is, putting this newsletter together has consistently been a highlight of my working week. I try to bring you a balance of analysis, opinion, reminiscence, recommendations and good old-fashioned journalistic storytelling, but if you have any thoughts on what you\u2019d like to see more of in this newsletter, hit reply and tell me. And if there are any guest writers you\u2019d like to see in your inbox in 2023, let me know who they are and I\u2019ll try to make it happen.<\/p>\n<p>When the first issue went out, the world was still emerging tentatively from Covid-19 lockdowns, when video games had been a vital social lifeline for millions. The effects of the pandemic continue to be felt in the games world; 2022 was full of games that <a href=\"https:\/\/www.theguardian.com\/games\/2021\/dec\/28\/pushing-buttons-video-games-christmas\">were delayed<\/a> as studios scrambled to adapt to remote working, and I played more than one big-budget game this year that bore the unmistakeable signs of a rush to the finish. The industry also <a href=\"https:\/\/www.theguardian.com\/games\/2022\/jul\/12\/pushing-buttons-is-it-game-over-for-gaming-pandemic-boom\">made less money this year<\/a>, after unsustainably rapid pandemic-fuelled growth in 2020. In other ways, though, it\u2019s been a slow return to business as usual, as the industry hype machine stirred back to life.<\/p>\n<p>The huge news of the week is that the $70bn business deal known as Acquisition Blizzard (that is, <strong>Microsoft\u2019s purchase of Activision<\/strong>, which has been rolling on all year) <a href=\"https:\/\/www.theguardian.com\/us-news\/2022\/dec\/08\/us-agency-block-merger-microsoft-activision-blizzard-video-games\">is being blocked<\/a> by the US Federal Trade Commission. The trade body cited concerns that it would thwart competition, and evidently Xbox\u2019s offer to guarantee Call of Duty on PlayStation (and Nintendo, where the series doesn\u2019t generally appear anyway) did not allay those fears. This news broke right before the Game Awards, interestingly, and Xbox boss, Phil Spencer, did not look happy about it.<\/p>\n<p>Two big 2023 games have just been confirmed for June: <strong>Street Fighter 6<\/strong> and <strong>Diablo 4<\/strong>. That\u2019s also the month of E3\u2019s return under new management, so it\u2019s going to be busy.<\/p>\n<p>Our own Steve Rose wrote about <strong>Facebook\u2019s giant bet on the metaverse<\/strong>, <a href=\"https:\/\/www.theguardian.com\/technology\/2022\/dec\/07\/metaverse-slow-death-facebook-losing-100bn-gamble-virtual-reality-mark-zuckerberg\">and how that\u2019s currently working out<\/a>. (Clue: not well, so far.) Every time I read one of these things I think, why on earth are all these companies spending billions to essentially create <a href=\"https:\/\/www.eurogamer.net\/the-story-of-playstation-home\">PlayStation Home<\/a>? The ads that Meta has been broadcasting lately \u2013 all about how urban planners will use the metaverse to design the future, etc \u2013 look like what I saw when I played Minecraft with Microsoft\u2019s abandoned Hololens AR headset in 2015.<\/p>\n<p>Idris Elba stars in <strong>the new Cyberpunk 2077 expansion<\/strong>. It really is time for me to play this game properly, isn\u2019t it? It barely ran on my PS4 when I first bought it in 2020, but as we all know, CD Projekt Red has been working doggedly to turn its game\u2019s fortunes around and \u2013 alongside a very successful Netflix series \u2013 that hard work has seen Cyberpunk 2077 become an unexpected resurgent success.<\/p>\n<p>The evidently rather bitter writer\/director of Days Gone, Sony\u2019s rather drab 2019 open world biker zombie game, has <a href=\"https:\/\/www.videogameschronicle.com\/news\/days-gone-director-blames-middling-reviews-on-woke-reviewers-and-tech-issues\/\">recently claimed<\/a> that the game didn\u2019t succeed because \u201c<strong>woke reviewers<\/strong> \u2026 couldn\u2019t handle a gruff white biker looking at his date\u2019s ass\u201d. (The studio behind Days Gone has distanced itself from its former employee\u2019s comments.) Even leaving the game\u2019s quality out of the picture, I think the middling reviews and sales were more likely because it came out at a time when people were really starting to suffer from open-world fatigue \u2013 and also in the same year as Red Dead Redemption 2, probably the greatest game in that genre. But what do I know, I\u2019m just a woke reviewer.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2022\/dec\/14\/pushing-buttons-the-game-awards\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/df15951aff249ac29f96adb0f5c7b03c67ed6d77\/0_87_2432_1458\/master\/2432.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=d8f6f0aa126289202b2522d4a947656f\" title=\"Pushing Buttons: Shouldn\u2019t the \u2018video game Oscars\u2019 be about more than just hours of trailers?\" \/>In this week\u2019s newsletter: Other than God of War star Christopher Judge\u2019s heartfelt acceptance speech, the Game Awards felt symptomatic of something wrong with the industry<br \/>\nDon\u2019t get Pushing Buttons delivered to your inbox? Sign up here<br \/>\nBelieve it or not, this issue marks a year of Pushing Buttons. However long you\u2019ve been a subscriber, I wanted to say thank you so much for reading. Whether I\u2019ve been chewing over the week\u2019s gaming news, philosophising over what games can offer us in times of crisis or just writing (again) about how brilliantly creepy Zelda: Majora\u2019s Mask is, putting this newsletter together has consistently been a highlight of my working week. I try to bring you a balance of analysis, opinion, reminiscence, recommendations and good old-fashioned journalistic storytelling, but if you have any thoughts on what you\u2019d like to see more of in this newsletter, hit reply and tell me. And if there are any guest writers you\u2019d like to see in your inbox in 2023, let me know who they are and I\u2019ll try to make it happen.<br \/>\nWhen the first issue went out, the world was still emerging tentatively from Covid-19 lockdowns, when video games had been a vital social lifeline for millions. The effects of the pandemic continue to be felt in the games world; 2022 was full of games that were delayed as studios scrambled to adapt to remote working, and I played more than one big-budget game this year that bore the unmistakeable signs of a rush to the finish. The industry also made less money this year, after unsustainably rapid pandemic-fuelled growth in 2020. In other ways, though, it\u2019s been a slow return to business as usual, as the industry hype machine stirred back to life.<br \/>\nThe huge news of the week is that the $70bn business deal known as Acquisition Blizzard (that is, Microsoft\u2019s purchase of Activision, which has been rolling on all year) is being blocked by the US Federal Trade Commission. The trade body cited concerns that it would thwart competition, and evidently Xbox\u2019s offer to guarantee Call of Duty on PlayStation (and Nintendo, where the series doesn\u2019t generally appear anyway) did not allay those fears. This news broke right before the Game Awards, interestingly, and Xbox boss, Phil Spencer, did not look happy about it.<br \/>\nTwo big 2023 games have just been confirmed for June: Street Fighter 6 and Diablo 4. That\u2019s also the month of E3\u2019s return under new management, so it\u2019s going to be busy.<br \/>\nOur own Steve Rose wrote about Facebook\u2019s giant bet on the metaverse, and how that\u2019s currently working out. (Clue: not well, so far.) Every time I read one of these things I think, why on earth are all these companies spending billions to essentially create PlayStation Home? The ads that Meta has been broadcasting lately \u2013 all about how urban planners will use the metaverse to design the future, etc \u2013 look like what I saw when I played Minecraft with Microsoft\u2019s abandoned Hololens AR headset in 2015.<br \/>\nIdris Elba stars in the new Cyberpunk 2077 expansion. It really is time for me to play this game properly, isn\u2019t it? It barely ran on my PS4 when I first bought it in 2020, but as we all know, CD Projekt Red has been working doggedly to turn its game\u2019s fortunes around and \u2013 alongside a very successful Netflix series \u2013 that hard work has seen Cyberpunk 2077 become an unexpected resurgent success.<br \/>\nThe evidently rather bitter writer\/director of Days Gone, Sony\u2019s rather drab 2019 open world biker zombie game, has recently claimed that the game didn\u2019t succeed because \u201cwoke reviewers \u2026 couldn\u2019t handle a gruff white biker looking at his date\u2019s ass\u201d. (The studio behind Days Gone has distanced itself from its former employee\u2019s comments.) Even leaving the game\u2019s quality out of the picture, I think the middling reviews and sales were more likely because it came out at a time when people were really starting to suffer from open-world fatigue \u2013 and also in the same year as Red Dead Redemption 2, probably the greatest game in that genre. But what do I know, I\u2019m just a woke reviewer. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this week\u2019s newsletter: Other than God of War star Christopher Judge\u2019s heartfelt acceptance speech, the Game Awards felt symptomatic of something wrong with the industry Don\u2019t get Pushing Buttons delivered to your inbox? Sign up here Believe it or not, this issue marks a year of Pushing Buttons. However long you\u2019ve been a subscriber, &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2022\/12\/15\/pushing-buttons-shouldnt-the-video-game-oscars-be-about-more-than-just-hours-of-trailers\/\"> <span class=\"screen-reader-text\">Pushing Buttons: Shouldn\u2019t the \u2018video game Oscars\u2019 be about more than just hours of trailers?<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":8312,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/8311"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=8311"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/8311\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/8312"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=8311"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=8311"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=8311"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}