{"id":9061,"date":"2023-02-23T10:37:51","date_gmt":"2023-02-23T09:37:51","guid":{"rendered":"https:\/\/costops.com\/index.php\/2023\/02\/23\/i-was-an-app-store-games-editor-thats-how-i-know-apple-doesnt-care-about-games\/"},"modified":"2023-02-23T10:37:51","modified_gmt":"2023-02-23T09:37:51","slug":"i-was-an-app-store-games-editor-thats-how-i-know-apple-doesnt-care-about-games","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2023\/02\/23\/i-was-an-app-store-games-editor-thats-how-i-know-apple-doesnt-care-about-games\/","title":{"rendered":"I was an App Store games editor \u2013 that\u2019s how I know Apple doesn\u2019t care about games"},"content":{"rendered":"<p>The tech giant has taken billions from game developers but failed to reinvest it, leaving the App Store a confusing mess for mobile gamers<\/p>\n<p>In the 15 years since it launched the App Store, Apple has proved again and again that it cares very little about games \u2013 though it is happy to make billions from them. I should know: I was an App Store games editor for seven years.<\/p>\n<p>It all started so well. When the iPhone and iPad arrived, those devices transformed games almost as much as they upended the rest of the tech world. Suddenly everyone had powerful games machines in their pockets, and it was amazing. Some wonderful developers broke through. Zach Gage kickstarted his career with the artsy Tetris-meets-wordsearch game <a href=\"https:\/\/www.theguardian.com\/games\/2022\/feb\/28\/worldle-sweardle-byrdle-a-guide-to-the-maze-of-word-game-apps-that-arent-wordle\">SpellTower<\/a>; Adam Saltsman\u2019s Canabalt turned platforming tropes into a desperate post-apocalyptic dash; ingenious gothic puzzler Helsing\u2019s Fire gave us our first glimpse into the mind of Lucas Pope, later the creator of <a href=\"https:\/\/www.theguardian.com\/technology\/2014\/oct\/30\/papers-please-wins-2014-gamecity-prize\">Papers, Please<\/a>.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2023\/feb\/23\/i-was-an-app-store-games-editor-thats-how-i-know-apple-doesnt-care-about-games\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/074b0e0b9829fc4005a716b90d6d2bda081c3952\/0_189_5136_3082\/master\/5136.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=89b8b6dc60d4caf139454951ca0eb126\" title=\"I was an App Store games editor \u2013 that\u2019s how I know Apple doesn\u2019t care about games\" \/>The tech giant has taken billions from game developers but failed to reinvest it, leaving the App Store a confusing mess for mobile gamers<br \/>\nIn the 15 years since it launched the App Store, Apple has proved again and again that it cares very little about games \u2013 though it is happy to make billions from them. I should know: I was an App Store games editor for seven years.<br \/>\nIt all started so well. When the iPhone and iPad arrived, those devices transformed games almost as much as they upended the rest of the tech world. Suddenly everyone had powerful games machines in their pockets, and it was amazing. Some wonderful developers broke through. Zach Gage kickstarted his career with the artsy Tetris-meets-wordsearch game SpellTower; Adam Saltsman\u2019s Canabalt turned platforming tropes into a desperate post-apocalyptic dash; ingenious gothic puzzler Helsing\u2019s Fire gave us our first glimpse into the mind of Lucas Pope, later the creator of Papers, Please. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The tech giant has taken billions from game developers but failed to reinvest it, leaving the App Store a confusing mess for mobile gamers In the 15 years since it launched the App Store, Apple has proved again and again that it cares very little about games \u2013 though it is happy to make billions &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2023\/02\/23\/i-was-an-app-store-games-editor-thats-how-i-know-apple-doesnt-care-about-games\/\"> <span class=\"screen-reader-text\">I was an App Store games editor \u2013 that\u2019s how I know Apple doesn\u2019t care about games<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":9062,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/9061"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=9061"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/9061\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/9062"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=9061"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=9061"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=9061"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}