{"id":9869,"date":"2023-05-04T10:38:02","date_gmt":"2023-05-04T08:38:02","guid":{"rendered":"http:\/\/costops.com\/index.php\/2023\/05\/04\/redfall-review-vampire-shooter-is-sucked-dry-of-fun\/"},"modified":"2023-05-04T10:38:02","modified_gmt":"2023-05-04T08:38:02","slug":"redfall-review-vampire-shooter-is-sucked-dry-of-fun","status":"publish","type":"post","link":"http:\/\/costops.com\/index.php\/2023\/05\/04\/redfall-review-vampire-shooter-is-sucked-dry-of-fun\/","title":{"rendered":"Redfall review: vampire shooter is sucked dry of fun"},"content":{"rendered":"<p><strong>Xbox Series X\/S, PC; Arkane\/Bethesda<br \/><\/strong>Despite occasional flourishes, Arkane\u2019s latest game feels fundamentally at odds with itself<\/p>\n<p>Redfall\u2019s developer, Arkane Austin, is previously best known for Prey, a beautifully intricate sci-fi adventure that encouraged players to be creative in their fight against its alien menace. You could activate computer touchscreens by shooting them with a toy crossbow, or squeeze through tiny gaps in the environment by transforming into small inanimate objects. It included a handful of guns, but using them always felt like a failure of imagination on the player\u2019s part.<\/p>\n<p>By comparison, guns are all Redfall has. It\u2019s the same old parade of incrementally more powerful firearms seen in games such as Borderlands and Destiny, striving to excite the player through what they can <em>have <\/em>rather than what they can <em>do<\/em>. These guns are not Redfall\u2019s biggest problem, but they symbolise where Arkane has strayed from the path. This might be the studio\u2019s largest and most technologically ambitious game, but its expanse of a New England town and packed armoury amount to modest entertainment at best.<\/p>\n<p> <a href=\"https:\/\/www.theguardian.com\/games\/2023\/may\/04\/redfall-review-vampire-shooter-is-sucked-dry-of-fun\">Continue reading&#8230;<\/a><br \/>\n<img src=\"https:\/\/i.guim.co.uk\/img\/media\/c07b7b0ab773dbca9c5f8fc7074bc398c0d9bcc0\/354_291_1200_720\/master\/1200.jpg?width=140&amp;quality=85&amp;auto=format&amp;fit=max&amp;s=3df213670e307411edfe41c2ca728af8\" title=\"Redfall review: vampire shooter is sucked dry of fun\" \/>Xbox Series X\/S, PC; Arkane\/BethesdaDespite occasional flourishes, Arkane\u2019s latest game feels fundamentally at odds with itself<br \/>\nRedfall\u2019s developer, Arkane Austin, is previously best known for Prey, a beautifully intricate sci-fi adventure that encouraged players to be creative in their fight against its alien menace. You could activate computer touchscreens by shooting them with a toy crossbow, or squeeze through tiny gaps in the environment by transforming into small inanimate objects. It included a handful of guns, but using them always felt like a failure of imagination on the player\u2019s part.<br \/>\nBy comparison, guns are all Redfall has. It\u2019s the same old parade of incrementally more powerful firearms seen in games such as Borderlands and Destiny, striving to excite the player through what they can have rather than what they can do. These guns are not Redfall\u2019s biggest problem, but they symbolise where Arkane has strayed from the path. This might be the studio\u2019s largest and most technologically ambitious game, but its expanse of a New England town and packed armoury amount to modest entertainment at best. Continue reading&#8230;Technology | The Guardian<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Xbox Series X\/S, PC; Arkane\/BethesdaDespite occasional flourishes, Arkane\u2019s latest game feels fundamentally at odds with itself Redfall\u2019s developer, Arkane Austin, is previously best known for Prey, a beautifully intricate sci-fi adventure that encouraged players to be creative in their fight against its alien menace. You could activate computer touchscreens by shooting them with a toy &hellip;<\/p>\n<p class=\"read-more\"> <a class=\"\" href=\"http:\/\/costops.com\/index.php\/2023\/05\/04\/redfall-review-vampire-shooter-is-sucked-dry-of-fun\/\"> <span class=\"screen-reader-text\">Redfall review: vampire shooter is sucked dry of fun<\/span> Read More &raquo;<\/a><\/p>\n","protected":false},"author":0,"featured_media":9870,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/9869"}],"collection":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/comments?post=9869"}],"version-history":[{"count":0,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/posts\/9869\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media\/9870"}],"wp:attachment":[{"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/media?parent=9869"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/categories?post=9869"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/costops.com\/index.php\/wp-json\/wp\/v2\/tags?post=9869"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}